Grippy Socks hallway

Grippy Socks

Grippy Socks is a mental health simulation. In it you're a patient in a psychiatric hospital or "psych ward". Grippy Socks should not be considered a game, and is not intended to be entertainment, because mental health is something many people struggle with in real life. Unlike classic mental hospital games in which you try to escape, and which have sadistic doctors or crazy patients, here you experience a more realistic hospital environment. Your objective is to find the right medication and other treatments, and then use them so that you can get released.

Grippy Socks was developed in consultation with mental health professionals, as well as patients of mental health services. However, this is only a simplified simulation, in which an actual hospital experience is likely to be different, especially since different public or private hospitals can vary greatly from each other. Trigger warning: Grippy Socks contains depictions of mental health, mental health facilities, and people experiencing mental health conditions. In other words, the whole program should be considered one big trigger warning!

Many people are working to raise awareness about mental health issues, such as by sharing their own experiences. This simulation is another attempt to destigmatize and demystify mental health. The psychiatric hospital experience shouldn't be considered scary (although it's definitely not something you ever want to have) and it's something many go through each year. We can get help and treatment for ourselves or those close to us, should the situation need it.

The name "grippy socks" comes from the slang term used for socks that are often given out in hospitals, which have gripping parts attached to them so you don't slip on smooth floors. Similarly, a psychiatric hospital is sometimes called "grippy sock jail", because the restrictive environment is similar to jail in many respects. It's also sometimes called going on a "grippy sock vacation", although some dislike that term since hospitals can be traumatizing and not an enjoyable place. However, note that some people's home lives are so abusive or stressful that even a hospital environment is a place where they feel like they're away from their problems and are taken care of. In the simulation, you can tell the patients apart from the hospital staff, because the patients are wearing grippy socks and the staff are wearing shoes (staff also has the medical cross on their chests).

Grippy Socks has the following executable program for Windows. (Just download and run it, in which no setup is needed, although security prompts may need to be accepted.) Grippy Socks is also a script that comes with the program Daedalus. Daedalus along with its applets such as Grippy Socks is a 100% free program for MS Windows, which can be installed from the Daedalus setup program. Once installed, click the "Grippy Socks" icon in the "Start / All Programs / Daedalus / Scripts" program group to run, or select the "File / Run Script / Grippy Socks" menu command in Daedalus itself. The latest version is 3.5.


Grippy Socks courtyard

Simulation Details

Grippy Socks is a turn-based simulation, which means that only when you move or take action, will other things happen. It takes place in first person, in which you see through the eyes of your character. The interface to Grippy Socks consists of the following keys:

At the bottom of the screen is the status line, which contains the following:

Wellness is adjusted by the following things:

If a patient's condition deteriorates enough, they're assigned a "one-on-one". That means someone stays with them continuously, keeping an eye on them and following them around everywhere to ensure they stay safe. In Grippy Socks, if your wellness level falls to 1, you get assigned a nurse as your 1:1. Your 1:1 will stay with you for at least a day, until your wellness level rises above 1.

Quests are activated by chatting with patients (or the hallway nurse). You'll know when you've received a quest because they're asking for something, and their chat message will end with "...". Quests require you to take some action, such as go retrieve something. Afterward, chat with them again to receive a special completion message, and see your friend counter increase by one. There are 10 different quests, which are listed below. Included is who gives you the quest, a summary of what it involves, followed by what is necessary to complete it:


Grippy Socks safety room

Simulation Environment

What is it like being in a psychiatric hospital? Seriously, you don't want to know! In reality, it's a lot like jail or at least school, in which your actions are controlled, the schedule is highly regimented, and much time is spent waiting around. There's also attention given to self-care and taking care of bodily functions. This simulation attempts to capture these feelings and atmosphere. One thing not depicted is the reason why you're in the psychiatric hospital. That's left to your imagination, along with whatever symptoms you're experiencing and recovering from. People can be admitted to hospitals for reasons such as severe depression, self-destructive behavior, psychotic episodes, eating disorders, or monitoring medication adjustments.

Grippy Socks takes place inside the fictitious "Daedalus Psychiatric Hospital". This hospital consists of the following rooms or areas:


Links

The Grippy Socks simulation is also available on Indie DB and GameJolt and Itch.io. Beyond this, there are other quality simulations that deal with mental health in a realistic manner, which treat the matter respectfully. The following four present storylines which you interactively follow:

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This site produced by Walter D. Pullen (see Astrolog homepage), hosted on astrolog.org and Magitech, created using Microsoft FrontPage, page last updated October 31, 2024.